Fundamentals of Shooter Game Design

Fundamentals of Shooter Game Design

Ernest Adams [Ernest Adams]
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You understand the basic concepts of game
design: gameplay, user interfaces, core mechanics, character
design, and storytelling. Now you want to know how to apply them to
the shooter games genre. This focused guides gives you exactly what
you need. It walks you through the process of designing for the
shooter game genre and shows you how to use the right techniques to
create fun and challenging experiences for your players.

Tahun:
2014
Penerbit:
New Riders
Bahasa:
english
ISBN 10:
0133810941
ISBN 13:
9780133810943
Fail:
EPUB, 581 KB
IPFS:
CID , CID Blake2b
english, 2014
Memuat turun (epub, 581 KB)
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