- Main
- Computers - PC & Video Games
- Fundamentals of Shooter Game Design
Fundamentals of Shooter Game Design
Ernest Adams [Ernest Adams]You understand the basic concepts of game
design: gameplay, user interfaces, core mechanics, character
design, and storytelling. Now you want to know how to apply them to
the shooter games genre. This focused guides gives you exactly what
you need. It walks you through the process of designing for the
shooter game genre and shows you how to use the right techniques to
create fun and challenging experiences for your players.
Dalam masa 1-5 minit fail akan dihantar ke akaun Telegram anda.
Perhatian: Pastikan bahawa anda telah memautkan akaun anda kepada bot Telegram Z-Library.
Dalam masa 1-5 minit fail akan dihantar ke peranti Kindle anda.
Harap maklum: anda perlu mengesahkan setiap buku yang ingin dihantar ke Kindle anda. Semak e-mel anda untuk pasti ada e-mel pengesahan dari Amazon Kindle Support.
- Menghantar ke pembaca elektronik
- Peningkatan had muat turun
- Tukar fail
- Lebih banyak hasil carian
- Faedah lain